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PRISON BREAK [ROGUELIKE] - UI Showcase

Prison Break: Roguelike | UI Art & Design

A showcase of my UI Art work for Prison Break: Roguelike, a project developed in Unreal Editor for Fortnite (UEFN)
My work involved creating and implementing various in game interfaces, including upgrade systems, shops, rewards, contracts, and supporting UI assets

The UI design followed established visual and structural conventions commonly used in similar UEFN experiences, prioritizing readability, accessibility, visual consistency, and an engaging experience focusing on the game's target audience

AI Generated Content
The icons were developed using genAI in accordance with the project's creative direction and production requirements.
All generated artwork underwent additional post processing and refinement to ensure visual consistency and alignment with the project's overall artistic vision.